Case guide

Gaming concerns: a care visit

Gaming disorder requires serious effects on daily life. Ask a care provider to assess your concerns.

See If You Qualify

Free · No obligation · About 2 minutes

Updated Oct 4, 20267 sources

This may apply to you if

  • Ask a clinician about gaming that has caused serious problems in daily life.
  • Have the game names, use dates and harm records ready for an individual claim check.
  • Ask the firm to explain its rules; a health diagnosis alone does not establish a claim against a company.

What the public record says

These are cited sources. Their inclusion does not imply that they endorse People’s Justice or reviewed this page.

World Health Organization · Publisher of clinical classification guidance

Finding: WHO describes gaming disorder as loss of control, games taking over daily life, and continued play despite harm. Its October 22, 2020 guidance says diagnosis also requires serious harm to daily functioning.

WHO questions and answers on gaming disorder (opens in a new tab) · Oct 22, 2020 · Checked Oct 3, 2026

Karen K. Caldwell · United States Judicial Panel on Multidistrict Litigation · Chair of the Panel listed in this order

Finding: The Panel’s December 10, 2025 order refused to group the gateway-game claims in one federal court. The order concerns case grouping, not a finding that a game caused a child’s harm.

Gateway-game order denying transfer (opens in a new tab) · Dec 10, 2025 · Checked Oct 3, 2026

The evidence and its limits

World Health Organization · 2020

WHO guidance on gaming disorder

Design:
Agency review
Participants:
WHO’s guidance reviews evidence and expert views; it gives no study participant count.
Finding:
WHO’s definition requires loss of control, games taking priority, continued play despite harm, and serious effects on daily life.
Main limitation
This is clinical guidance, not a study that tests one game. It does not prove that a company caused your child’s harm or decide whether a claim qualifies.

Read the source: WHO guidance on gaming disorder (opens in a new tab) · Checked Oct 3, 2026

The short answer

What does WHO’s definition include?
WHO describes loss of control and games taking priority despite harm. Its definition also requires serious daily-life effects. The guide does not diagnose a reader. [3]
Does WHO use a time period?
WHO says the pattern normally would have been evident for at least 12 months. That is clinical context. It is not a lawsuit acceptance rule or filing deadline. [3]
Does a diagnosis prove company fault?
It does not by itself decide a civil claim. WHO’s guide defines a health condition; it does not test a named game. The civil court must address the alleged harm and legal responsibility. [3]
What questions should I take to a care visit?
Ask how a provider would assess your concerns and what records would help. WHO advises watching effects on daily life and health. Explain the changes that prompted the visit. [3]

What rules a case out

Not covered by this case

  • This page does not decide a personal claim, diagnosis, filing deadline or payment.

The process

What happens next

  1. 01

    You answer a few questions

    About two minutes. Nothing is sent until you agree on the last step and press submit.

  2. 02

    A lawyer looks at it

    A lawyer at the firm reads your answers and checks them against the current case criteria.

  3. 03

    The firm decides and gets in touch

    If the firm takes your case, you get the terms in writing to read before you sign. You can always say no.

Gaming disorder requires serious effects on daily life. Ask a care provider to assess your concerns. This page does not diagnose you.

What does WHO’s definition include?

WHO describes loss of control and games taking priority despite harm. Its definition also requires serious daily-life effects. The guide does not diagnose a reader.

Describe the concerns you want assessed in your own words. Ask which changes matter to the care provider and how they would evaluate them. A list of games or hours is not a substitute for that conversation.

Does WHO use a time period?

WHO says the pattern normally would have been evident for at least 12 months. That is clinical context. It is not a lawsuit acceptance rule or filing deadline.

Ask a care professional how the duration relates to the rest of the assessment. Do not wait for a number in this guide before raising a concern about health or daily life. Ask a lawyer separately about legal time limits.

Does a diagnosis prove company fault?

It does not by itself decide a civil claim. WHO’s guide defines a health condition; it does not test a named game. The civil court must address the alleged harm and legal responsibility.

Ask the lawyer which evidence would be needed beyond a diagnosis. Keep a care provider’s role separate from claims about a company’s conduct. Do not ask a child to use a diagnosis merely to match a legal form.

What questions should I take to a care visit?

Ask how a provider would assess your concerns and what records would help. WHO advises watching effects on daily life and health. Explain the changes that prompted the visit.

Bring questions about privacy, consent and the next step as well as observations about daily life. If you are a parent, ask which information can be shared with you. This page does not choose a diagnostic instrument or treatment.

Which questions belong with the care provider?

Ask how daily-life concerns would be checked and what care is proposed. A legal review should not choose the diagnosis or care.

Which care records would a claim review actually need?

Ask how each care record relates to the claim. Check access rights and the terms before you release a child’s full file.

Scientific evidence for this case

Video game addiction claims · Frontiers in Psychiatry · 2022Meta-analysis

Neuroimaging Evidence for Dopaminergic Activation During Video Game Play

fMRI scans show striatal dopamine release during gaming comparable in magnitude to that produced by psychostimulant drugs

Video game addiction claims · PLOS ONE · 2020Cross-sectional

Association Between Loot Box Spending and Problem Gambling in Adolescents

Adolescents who spent money on loot boxes were 3.4 times more likely to meet criteria for problem gambling than those who did not

Video game addiction claims · WHO Technical Report Series · 2019Meta-analysis

Gaming Disorder: ICD-11 Criteria, Clinical Considerations, and Prevalence Estimates

Global prevalence of Gaming Disorder among youth gamers estimated at 3–10%, with significant variation by region and screening instrument

Find out where you stand.

The review is free and private. Asking for it doesn’t commit you to anything.

Ask a law firm to review your case

Questions about this guide

What is the ICD-11 classification for gaming addiction?

Gaming Disorder is classified under code 6C51 in the World Health Organization’s International Classification of Diseases, 11th Revision (ICD-11). It is categorized under “Disorders due to addictive behaviours” alongside gambling disorder. The diagnosis requires three core features: impaired control over gaming, increasing priority given to gaming over other activities, and continuation or escalation despite negative consequences. These features must persist for at least 12 months and result in significant functional impairment. The ICD-11 classification was adopted in June 2019 and provides the medical foundation for video game addiction lawsuits by establishing gaming addiction as a recognized medical condition, not a behavioral preference.

What screening tools are used to diagnose gaming addiction?

The WHO page does not name specific screening tools. It defines gaming disorder as a pattern of gaming behavior involving impaired control, increased priority, and continuation despite negative consequences, with significant impairment normally evident for at least 12 months. Ask a qualified medical provider about diagnosis.

Source: WHO: Gaming disorder · as of Oct 7, 2026

Is Gaming Disorder the same as Internet Gaming Disorder in the DSM-5?

No. WHO says Internet Gaming Disorder was included in DSM-5 as a condition for further study, while gaming disorder was included in ICD-11 as a clinically recognizable syndrome. That distinction does not decide legal fault or causation.

Source: WHO: Inclusion of gaming disorder in ICD-11 · as of Oct 7, 2026

Sources

  1. JPML December 10, 2025 gateway-game transfer denialJPML December 10, 2025 gateway-game transfer denial · court
  2. JPML June 5, 2024 transfer denialJPML June 5, 2024 transfer denial · court
  3. WHO: gaming disorderWHO: gaming disorder
  4. ABA Model Rule 1.5: feesABA Model Rule 1.5: fees
  5. Medical record access: 45 CFR 164.524Medical record access: 45 CFR 164.524 · regulator
  6. SDNY court guide: filing time limitsSDNY court guide: filing time limits · court
  7. U.S. Courts civil-case guide

Checked against 7 primary sources by People's Justice editors · Updated

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People's Justice research team · Updated Oct 4, 2026